In our lecture this week, we followed an Adobe Aero tutorial from the Adobe Max 2020 conference. I hadn’t used Adobe Aero before, although I was aware that it was used to build AR experiences.
I found the software itself extremely intuitive in comparison to other 3D-based software packages, such as Unity or Cinema4D. However, as Aero primary function is to build AR experiences rather than 3D objects, this is to be expected.
I particularly enjoyed the interactivity elements that I could build into the experience, which I think has massive potential for use in an educational context. I explained to my lecturer how I could see this software being used to build an AR version of a film lighting setup for students to view and replicate on set. As the MA programme developed, I might consider adjusting my plans for a future module to address using AR to develop a learning experience like this, especially if the Covid-19 pandemic is still present and blended learning is still as popular as it currently is.